

Stuff like app version, different sized icons, and splashscreens.ĭo all this and you should be able to upload your Construct2 exported ZIP file for compilation. They require you to enter some information and add graphic resources to the project for iPhone and Android. Once you have made your account, you can add project(s) to their cloud compilation service. I have not had to pay anything yet, but that could change. If you have not already made an account on Ludeis site, do so now. This is the ZIP file that we will now upload to Ludeis cloud compilation service. You should have a single ZIP file in a folder on your PC once the exporting finishes. Upload to compilation service & receive files in mailįor those of you who need a bit more info, follow the steps below :) Step 1 - Create your gameĬreate a new project / add the CocoonJS "platform specific" object to your game. Once you have completed all these steps once you only need to do the following when making new versions / games: Upload the new APK file to your Google Play developer portal "Zipalign" the APK file, creating a new APK file "Sign" the APK release file using your keystore file Receive a ZIP with two APK files in your mail (debug & release) Upload the ZIP file to Ludeis CocoonJS compilation service Export your game to a CocoonJS compatible ZIP file Create your game with the CocoonJS object Install JAVA and Android developer kits Create an account on Google Plays developer portal ($$)

Create an account on Ludeis CocoonJS cloud compilation service You can navigate webpages and do general Windows stuff This info was gathered from other tutorials and forum posts. This tutorial will show you the steps needed to get your game on to Google Play / the Android Market.
